Goblins’R'us – Part 1
I have been busy hence the lack of posts, there is a lot to sort out, transcode, uploaded and organize from my recently, quite sporadic playtime! During the last week I have been playing about in and about the Goblin starting zone and man.. don't want to sound like a WoW racist here, but I have realised how much I have hated Goblins throughout the time I have played WoW and this feeling has been magnified by the 1-6 starting zone!
The starting zone is very detailed and with classic Goblin vibrant styling, makeshift and about to exploded at any minute. The picture blow overlooks half of the town your initial quests are located in.
As with the Worgen starting zone, the attention to detail is amazing and the perfectly adapted to the Goblin experience. Unfortunately at this time all the cut scenes are missing, but you do get a real sense of of what Goblins are about just from the feel of the zone.
The quests in the zone are very fitting, with the core goal of you moving up the cartels social ladder. This is were is started to gain a serious disliking for Goblins.. because of the Goblin character traits, with the interactions with the NPC's, the NPC's started to really annoyed me. Now this might sound like a bad thing, but its really not, they are meant to bes devious, backstabbing Goblins! As much as they frustrated me the zone has some amazing touches, such as the the fake grass on this Goblin Football pitch..
I during character creation I realised the level of detail that have gone into the new models, the Worgen are fantastic (even better now they have been made badass!), the Goblins simply blow them out of the water. There is a real character to the models which simply oozes from there green hew. The Shaman below, accompanied by his strength of earth totem is a lovely example of the what the models look like in game.
The general story line for the 1-6 zone is a great introduction to the new race, but things start to get really interesting very quickly!
More to follow soon.. :D
New Worgen Faces
After some continued discussion the Worgens have been made badass! There are still some more models to come, manly due to the hair models being incomplete leaving some Worgens worse off than others. You can see my rogues face is missing
Have a quick look at some of the new faces below
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Patch update + Mage Pics
Nihilum have pulled a detailed list of confirmed patch changes from the Beta. There are a lot of changes to when classes learn key spells, which looks to effect the new "core" spells in the talent trees. The level one spells defined under each tree will be learned after a specialization is chosen. For the Original page follow the LINKY, it's well worth a look.
The pics below were taken from the last build after the 31 point trees were introduced.
I have played around with the Frost tree and I must say its been very enjoyable! So I flicked over to Arcane, it feels unfinished and its still incredibly powerful. I'm not sure if you would call if overpowered though as what you gain in power you certainly lose in control. It seems as though Sheep is no longer working as intended, I can offload as much damage as I like to a Sheeped target with out breaking it! So much for testing the Improved Sheep talent.
With the rapid spawn rate win some areas of Hyjal, Frost is far more comfortable to play in a tight squeeze. It's possibly because I love Frost Magecraft but this has always been true and although I'm levelling as Arcane at the moment to get a better feel for Arcane Missile procs I may change back to Frost soon.
Blizzard have asked for some of the refurbished starter zones to be tested so a new Fire Mage might just tick the boxes for testing this out, that or a Dwarf Shaman
Oh and before I go, this is what a Lv81 Mage in quest greens looks like in Cataclysm.
***Unofficial Patch Notes for Beta Patch 9, Build 12539, July 20th***
I'm currently downloading 1.3GB for the Beta client, that means new stuff to play with! No offical patch notes but Eldacar from the Beta forums has complied a list of Unofficial patch notes as usual LINKY
Feedback Specifically Requested by Blizzard
- Spellbook
- Professions
- Tradeskill
- Quest target (the extra window showing a model of the quest creature)
- Minimap targeting
- Level up notification
General
- Before you start, please make sure the WoW beta client is not open.
- Navigate to the following folder in your beta install. ~\Data\enUS**
- Open up your realmlist.wtf file with a text editing document.
- Change the "set portal public-beta" line to "set portal public-test"
- Save this change.
- At this point you should be able to login normally.
- Please Note - This folder will differ depending on which language you installed WoW Beta with. For example if you have a German install, the folder will be deDE.
- Source: http://forums.worldofwarcraft.com/thread.html?topicId=26227632749&sid=2000
Redridge to Blackrock by Wing
A little fly over some of the old zones from Redridge to Blackrock mountain
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